Gameplay
Economy & Shops
A player-driven economy backed by an in-game currency and a central market.
Earning currency
- Fishing and selling fish to the market
- Participating in events and contests
- Trading with other players
- Player-run shops in the market district
Economy
| Command | Effect |
|---|---|
/balance | View your current balance |
/pay <player> <amount> | Send money to another player |
/baltop | View the richest players on the server |
/jobs | View available jobs and job information |
Setting up a shop
Place a chest, then run /shop create <price> <buy|sell> while looking at it.
Quickshop
| Command | Effect |
|---|---|
/qs <create> <price> | Create a quickshop for the item in your hand |
/qs <buy> | Set the quickshop as buying |
/qs <sell> | Set the quickshop as selling |
/qs <sign> | Change the variant of the sign for the quickshop |
/qs <staff> | Manage staff permissions for the quickshop |
/qs <toggledisplay> | Toggle the display of the quickshop |
/qs <transferownership> | Transfer ownership of the quickshop |
/qs <transferall> | Transfer ownership of every quickshop |